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Much thanks to Shadowmaster for his updates and what not these past couple months.
Donation Subscriptions: Active subscriptions from this month have been processed. I realize that there are many that are behind. Make sure
you have ONE and only ONE recent ticket open about your subscription with "DP" in the subject and I will get to it as soon as I can
(this week).
Kicked the training program back into action after an error and you should see all the results from any battles/training you've had
or done.
Arena sim reported as down but appears to be working ok to me. Please report further problems.
Fixed a long standing but overlooked error with heat sinks being partially repaired.
5/11/2009
Hopefully fixed a process in zone conquering that was often timing out causing delays in some battles ending.
Kudos to Chevalier Noir for an excellently formatted and detailed bug report that allowed me to fix a potential money cheat with
some very old code.
What, what in the butt.
4/14/08
Recent lag would have been in a large way caused by the error that I previously apologized for. The servers have been rebooted to help clear
any residual issues up and so overall the game should be running much more smoothly.
Fixed a bug that would occaisionally show a mail as being from Neveron Arms Sales, Inc.
Corrected the DOW check to properly bar level 4+ empires from declaring war on Noob Island.
Mech upgrades are no longer allowed in empires smaller than level 8.
Hopsefully fixed a performance related issue with rehiring people that was causing errors.
Player Help Admins: This is long overdue, but welcome to out Player Help Admins: ShadowMaster, Mattbuck and Koolaid. ShadowMaster
and Mattbuck are working on help tickets, primarily answering basic questions and research issues so that I can more easily fix problems. Koolaid
is heading up the Noob Faction, answering questions and keeping the repair bay stocked with basic parts.
The issue with viweing the mech readout pages also created a number of systemic database issues as a secondary effect (awesome!) which
prevented the a number of processes from running. These included scrapping units en masse, skill downs, and wars ending. These processes are
now playing catch up and everything should be finished within the next 30 minutes.
Recent faction wars that ended may have given a message mutliple times that cash was paid to an enemy faction for losing, however the
money was actually only give once. A check ensures that the money is not given multiple times, though it does not stop the message from
being sent multiple times.
Viewing Mechs: Fixed a grievous problem that no doubt prevented most if not all people from viewing their mech readout pages these past
several days. I DEEPLY apologize for leaving people hanging for so long. I am not sure how the code was changed to be as it was, since I
tested the code prior to posting the update about mechs in arenas, and had no issues. It is entirely possile I hit the backspace in error
before saving the page one last time, as that would have been all it took to create the issue. Again I am sorry and I hope that I can make it
up to people in these next couple weeks.
4/8/08